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AStarMap is simply derived from StandardMap2D to provide
further functionality to visualize the A* algorithm.TimeSeries by automatically creating a time-series
across an interval period, or given at step numbers.CAAgent.
BoardGameAgent).BoardGame, specifying the dimensions and
number of players involved.
CellularAutomataLayered,
where the CA agent is an embodied entity within the CA world.CellularAutomataLayered with world
size information.
CellularAutomataLayered with positional
information and optional settings.
CellularAutomataLayered-derived
classes to ensure that two agents do not occupy the same world position.
EvolveStandard objects and sorts by fitness.
Comparable interface.
doStep.
CAAgent that adds a directional functionality.doAnimate animates the Turing Machine transitioning from one tape
position to the next.
transition(inputTape.charAt(tapePosition));
EvoDiophantine is an example of a genetic algorithm solving a
diophantine equation.GeneticAlgorithm.EvolveStandard implements the Evolvable interface and
provides default behaviour for fitness values, as well as providing the necessary
Comparable implementation for sorting in both ascending and descending
order.FlockingAgent into one flock.filter to be called with null as the output image by default.
GeneticAlgorithm will evolve anything that implements the
Evolvable interface.Evolvable in the population.
CAAgent, which in turn holds positional,
state and other information.
addAutomaton.
getStatus(0)