Cognitive Science  |
Foundations of the Brain (Part II)
This is Part II of a two part series of articles that attempts to elaborate on the essential Physiological & Psychological aspects of the animal mind. | Michael Feldhake
| 03/02/2004
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Foundations of the Brain (Part I)
This is Part I of a two part series of articles that attempts to elaborate on the essential Physiological & Psychological aspects of the animal mind. | Michael Feldhake
| 02/11/2003
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Gaming  |
VPI: Virtual Personality Interaction
VPI is the result of a little research I made with the intention of figuring out a way to make a game engine support each NPC as a unique being, having its own physical aspects, intellectual capabilities and psychological tendencies. | Derlidio Siqueira
| 16/11/2004
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Binary Decision Tree implementation in C++
The purpose of this article is to detail how a BDT can be implemented in C++. | Paul Thompson
| 18/04/2004
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General  |
Turing Machines: A Closer Look
Looks at how Turing Machines are represented theoretically, as well as ideas for encoding. | James Matthews
| 10/04/2003
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An Introduction to Constraint Satisfaction Programming
CSP studies how computers can be used to...satisfy constraints! The basic introduction looks at what CSP is as well as arc inconsistency. | James Matthews
| 19/04/2001
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Iterated Prisoner's Dilemma
A look at one of the most famous examples in game theory. | James Matthews
| 09/03/2001
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An In-Depth Look at Turing Machines
Turing Machines are the brainchild of Alan Turing, one of the founding fathers of AI. This article looks more closely at what the Turing Machine is. | James Matthews
| 17/01/2000
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Turing Machines
A Turing Machine is a way to define any algorithmic procedure. This essay introduces you to the concept. | Samuel Hsiung
| 06/01/2000
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Genetic Algorithms  |
How Do Genetic Algorithms Work?
A look at the mathematics behind GAs. A decent knowledge of algebra is definitely required for this essay. | James Matthews
| 21/10/2001
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An Introduction to Coevolution
A look at an interesting derivative of genetic algorithm. Pitting two populations against each other in an attempt to further improve evolution. | James Matthews
| 13/12/2000
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Machine Vision  |
Hough Transforms
This article looks at hough transforms, a method of detecting geometric shapes and lines within images. | James Matthews
| 02/01/2008
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Natural Language Processing  |
An Introduction to Markov Models
Markov Models are used in NLP and speech recognition. | James Matthews
| 10/01/2001
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Neural Networks  |
Self-Organizing Nets
Introductory look at self-organizing neural networks - in particular, Kohonen networks. | James Matthews
| 24/10/2004
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Back-propagation for the Uninitiated
BP is a difficult algorithm to grasp at the best of times…this tutorials aims to provide a simple, but effective, introduction to back-propagation. | James Matthews
| 17/08/2002
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Simulated Annealing
A method taken from metallurgy that helps neural networks and genetic algorithms avoid local minima! | James Matthews
| 26/06/2000
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Neural Networks: Motivation, Theory and DANN
Motivation and theory of specific artificial neural networks are explained. | Daniel Eaton
| 06/01/2000
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Associative Neural Networks
An introduction to associative neural networks (ie., Hopfield Networks). | James Matthews
| 11/12/1999
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Multilayer Feedforward Network and the Backpropagation Algorithm
A complete look at the backpropagation algorithms. | Samuel Hsiung
| 11/12/1999
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Speech Recognition  |
Homemade Speech Recognition with .NETcf
This article will explain the steps I took to do speech recognition using the .NET Compact Framework from scratch. | Casey Chesnut
| 03/11/2004
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Homemade Text-To-Speech with .NET
This article looks at how TTS actually works under-the-hood. | Casey Chesnut
| 03/11/2004
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How Does Speech Recognition Work?
A brief overview of exactly how speech recognition works, and what is done to improve it. | James Matthews
| 23/10/2002
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